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COVER STORY
November 2004 Issue

The Design of Business
We are on the cusp of a design revolution in business, says
DEAN ROGER MARTIN of the
University of Toronto's Rotman School of Management. Competing is no longer about creating
dominance in scale-intensive industries, it's about producing elegant, refined products
and services in imagination-intensive industries. As a result, he argues, business people
don't just need to understand designers better -- they need to become designers.
These are turbulent times for business, as companies
struggle to adjust to the globalization of markets and competition, the expansion of the
service-based economy, the impact of deregulation and privatization, and the explosion of
the knowledge revolution. All of these forces are driving firms to fundamentally rethink
their business models and radically transform their capabilities but an equally
important (though less obvious) business transformation is taking place with respect to
design.
As we leave behind one economic age and enter another, many of our philosophical
assumptions about what constituted competitive success grew out of a different world.
Value creation in the 20th century was largely defined by the conversion of heuristics
to algorithms. It was about taking a fundamental understanding of a
mystery -- a heuristic -- and driving it to a formula, an algorithm so
that it could be driven to huge scale and scope. As a result, many 20th century
organizations succeeded by instituting fairly linear improvements, such as reengineering,
supply chain management, enhanced customer responsiveness, and cost controls. These ideas
were consistent with the traditional Taylorist view of the company as a centrally-driven
entity that creates wealth by getting better and better at doing the same thing.
Competition is no longer in global scale-intensive industries; rather, it's in
non-traditional, imagination-intensive industries. Todays businesses are sensing an
increased demand for speed in product development, design cycles, inventory turns, and
competitive response, and there are major implications for the individuals within those
organizations. I would argue that in the 21st century, value creation will be
defined more by the conversion of mysteries to heuristics and that as
a result, we are on the cusp of a design revolution in business.
The Progression from Mysteries to Binary Code
Over the course of time, phenomena enter our collective consciousness as mysteries
things that we observe, but dont really understand. For instance, the mystery
of gravity once confounded our forefathers: when they looked around the world, they saw
that many things, like rocks, seemed to fall to the ground almost immediately; but others
didnt -- like birds, and some seemed to take forever, like leaves. In art, there was
the long battle to understand how to represent on a two-dimensional page what we saw in
front of us in three dimensions. Music continues to be a mystery that confounds: what
patterns of notes and sounds are enjoyable and make listeners feel happy and contented?
We start out with these mysteries, and at some point, we put enough thought into
them to produce a first-level understanding of the question at hand. We develop heuristics
-- ways of understanding the general principles of heretofore mysteries. Heuristics are
rules of thumb or sets of guidelines for solving a mystery by organized exploration of the
possibilities.
So why do things fall down? We develop a notion of a universal force called
gravity that tends to pull things down. In art, we develop a notion called
perspective that guides our efforts to create renderings that appear to the
eye to have three-dimensions rather than two. What kind of music do people like to listen
to? We learn about chords, and then create song types like ballads, or folk songs, or the
blues. If one follows a set of guidelines, one will likely create something that people
enjoy listening to.
Heuristics dont guarantee success they simply increase the probability of
getting to a successful outcome. They represent an incomplete understanding of a
heretofore mystery. In any given field, some people barely understand heuristics, while
others master them. The difference between them is the difference between one-hit-wonder
Don McLean, author of "American Pie", and Bruce Springsteen, author of scores of
hit songs. For McLean, the mystery remained just that: he came up with a single
inspiration that created one random event one of the biggest pop song hits of all
time. Yet he failed to produce another hit of any consequence in his entire musical
career. In contrast, Springsteen developed a heuristic a way of understanding the
world and the people in it that enables him to write songs that have great meaning
to people and are immensely popular. His mastery of heuristics has allowed him to generate
a steady stream of hit albums/CDs over a 30-year period.
In due course, increasing understanding can (though in many cases it never does)
produce an algorithm: a logical, arithmetic or computational procedure that, if
correctly applied, ensures the solution of the problem. With gravity, great scientists
like Sir Isaac Newton studied and experimented long and hard enough to create precise
rules for determining how fast an object will fall under any circumstance. In the late
1970s, musical innovators like British techno-music guru Brian Eno experimented with the
human heartbeat and determined that songs with a synthesized heartbeat as their rhythm
track are instinctively enjoyed by listeners, no matter what you added on top of them. The
end result of such algorithms is not always positive, of course this discovery led
to electro-pop and eventually to sham bands like Milli Vanilli, who lip-synched recorded
music onstage until caught in the act by an unsuspecting audience. And in art, we
eventually got paint by numbers.
In the modern era, a fourth important step has been added to the sequence of mystery
to heuristic to algorithm. Eventually, some algorithms now get coded into
software. This means reducing the algorithm -- the strict set of rules -- into a series of
0s and 1s binary code that enables a computer to produce
a result. For example, with gravity, the fact that we had an algorithm for how things fall
meant that we could program aircraft with autopilot, enabling a plane to fall
from the sky in the organized fashion that we want it to, so that it lands in exactly the
right spot. At the coding level, there is no longer any judgment involved: the plane lands
on the basis computer instructions that are nothing but a series of 1s and 0s,
because our understanding of gravity has moved from a mystery to a heuristic
to an algorithm to binary code.
Implications for the Design of Business
The progression of the march of understanding described here
has important practical implications for todays business people. Broadly speaking,
value creation in the 20th century was about taking a fundamental understanding
of a mystery -- a heuristic -- and reducing it to a formula, an algorithm so that
it could be driven to huge scale and scope.
Take McDonalds, for instance. In 1955, the McDonald brothers took a mystery
how and what do Californians want to eat? And they created a format for
answering that a heuristic which was the quick-service restaurant. Is this
heuristic what created enormous value? No, because there were many restaurants in
California doing similar things at the time, and all of them were discovering that
Californians wanted faster, more convenient food. What made McDonalds different is that
Ray Kroc came along and saw that he could drive the McDonald brothers heuristic to
an algorithm. He bought the store and figured out exactly how to cook a hamburger, exactly
how to hire people, exactly how to set up stores, exactly how to manage
stores, and exactly how to franchise stores. Under Kroc, nothing was left to chance
in the McDonalds kitchen: every hamburger came out of a stamping machine weighing
exactly 1.6 ounces, its thickness measured to the thousandth of an inch, and the cooking
process stopped automatically after 38 seconds, when the burgers reached an internal
temperature of exactly 155 degrees. By creating an algorithm out of a heuristic, Kroc was
able to drive McDonalds to huge size and scope, and to its place today as a global icon.
This move from heuristic to algorithm was repeated over and over throughout the 20th
century. Early in the century, Ford developed the algorithm for assembling cars the
assembly line -- and with it grew to immense size. Late in the 20th century,
Electronic Data Services (EDS) developed algorithms for routinizing systems integration
and training COBOL programmers, and with it grew to previously unimagined size in the
systems integration business. In between, Procter & Gamble created the algorithm for
brand managing, Anheuser Busch for making and selling beer, Frito Lay for making and
distributing snack chips, on so on. For these companies, as well as Dell and Wal-Mart,
success depended not so much on a superior product, but on a superior process, and each is
an example of the relentless algorithm-ization that paved the way for massive
value creation in the 20th century.
This dynamic accelerated in the latter part of the 20th century (1985-2000),
when many algorithms were driven to code. Like most things in life, this final step of
reducing something to binary code has good and not-so-good aspects to it. While coding
enables an incredible increase in efficiency, it is also true that with coding comes the
end of judgment: patterns of 0s and 1s have no judgment or artistry
they just automatically apply an algorithm. In many respects, the extreme achievement of
the 20th century is soulless numbers. Neither all bad or all good, this is
simply the result of the combination of the relentless march of understanding (from
mystery to heuristic to algorithm) with the relentless march of Moores Law
(Intel co-founder Gordon Moores prediction that data density would double
approximately every 18 months, and the resultant diminishing costs of information
technology) all of which lead to binary code.
So where do we go from here? Will there be more relentless algorithm-ization? I
dont think so. I believe that we will look back on the 20th century as a tour
de force of producing stuff -- lots of it, as efficiently as possible. I
believe we are transitioning into a 21st century world in which value creation
is moving back to the world of taking mysteries and turning them into heuristics.
I see the beginnings of a fundamental backlash against algorithm-ization and the
codification of the world around us a realization that reaching to grab the
benefits of economies of scale often involves accepting standardization and soullessness
in exchange.
I believe the 21st century will go down in history as the century of
producing elegant, refined products and services products and services that delight
users with the gracefulness of their utility and output; goods that are
produced elegantly -- for example, that have the most minimal environmental footprint
possible, or that produce the fewest worker injuries, whether it be broken limbs or
repetitive stress syndrome.
The 21st century presents us with an opportunity to delve into mysteries and
come up with new heuristics. As a society we are faced with major mysteries like,
how can big cities actually work? There are more of them than ever before, and
while Toronto works pretty well, many cities around the world dont, and fixing that
is a major mystery. Another big mystery involves how to make health care work, when
theres an infinite demand and a constrained supply. These are the kind of modern
mysteries that are being presented to us, and there is no algorithm for them, no coding to
magically solve the problems they engender.
Implications for Businesspeople
There are three major implications of this shift for todays
business people. The first is that design skills and business skills are converging. The
skill of design, at its core, is the ability to reach into the mystery of some seemingly
intractable problem -- whether its a problem of product design, architectural
design, or systems design -- and apply the creativity, innovation and mastery necessary to
convert the mystery to a heuristic a way of knowing and understanding.
But unlike in the 20th century, this time the goal wont be to develop
mass formulas or algorithms. Firms today are desperately trying to find out what each
individual customer wants. Kelloggs cereal and Hershey's chocolate bars have 1-800
phone numbers printed on them encouraging consumers to call them with feedback. Pepsi has
its Web site printed on each can. Information is being gathered and used to cater to and
customize solutions to your every need.
I would argue that to be successful in the future, businesspeople will have to become
more like designers more masters of heuristics than managers of
algorithms. For much of the 20th century, they moved ahead by
demonstrating the latter capability. This shift creates a huge challenge, as it will
require entirely new kinds of education and training, since until now, design skills have
not been explicitly valued in business. The truth is, highly-skilled designers are
currently leading many of the worlds top organizations --they just dont know
they are designers, because they were never trained as such.
The second implication is that we need a new kind of business enterprise. This new
world into which we are delving will require us to tackle mysteries and develop heuristics
and that will require a substantial change in some of the fundamental ways we work.
Traditional firms will have to start looking much more like design shops on a number of
important dimensions.
Whereas traditional firms organize around ongoing tasks and permanent assignments, in
design shops, work flows around projects with defined terms. The source of status in
traditional firms is managing big budgets and large staffs, but in design
shops, it derives from building a track record of finding solutions to wicked
problems solving tough mysteries with elegant solutions. Whereas the style of
work in traditional firms involves defined roles and waiting for the perfect answer,
design firms feature extensive collaboration, charettes (focused brainstorming
sessions), and constant dialogue with clients.
When it comes to innovation, businesses have much to learn from designers. The
philosophy in design shops is, lets try it, prototype it, and improve
it. Designers learn by doing. The style of thinking in traditional firms is largely
inductive proving that something actually operates and deductive
proving that something must be. Design shops add abductive reasoning to the
fray which involves suggesting that something may be, and reaching out to
it. Designers may not be able to prove that something is or must be, but they nevertheless
reason that it may be, and this style of thinking is critical to the creative process.
Whereas the dominant attitude in traditional firms is to see constraints as the enemy and
budgets as the drivers of decisions, in design firms, the mindset is nothing
cant be done for sure," and constraints only increase the excitement level.
The third implication is that we must change the focus of our thinking on design and
business. The trends discussed here have generated increased interest in design by the
business world, but it is largely focused on the business of design: the
traditional business world is trying to figure out what designers do, how they do it, and
how best to manage them. This misses the point fundamentally, and it wont save the
traditional firm. The focus should actually be placed on the design of
business: We need to think much more about designing our businesses to provide
elegant products and services in the most graceful manner possible.
Conclusion
Business people dont need to understand designers better: they need to be
designers. They need to think and work like designers, have attitudes like designers, and
learn to evaluate each other as designers do. Most companies' top managers will tell you
that they have spent the bulk of their time over the last decade on improvement. Now it's
no longer enough to get better; you have to get different.
I believe that we are on the cusp of a design revolution in business a
revolution in the purpose of business, the work of business, and the skills required of
business people. The challenge of making the transformation to the Design of Business
should not be underestimated. The initial goal is to help modern managers understand this
new business agenda and become shapers of contexts, to increase the likelihood that their
organizations will thrive in the era of design.
Reprinted with
the permission of the Rotman School of Management, University of Toronto.
|
Creating Value through Design |
What makes a product or service different?
For Freeman Lau, Chairman, Board of Directors of Hong Kong
Design Centre, it is the experience that is created by a product, or service. This is the
essence that all businesses are striving to achieve through design and branding.
But product design requires far more than purely good design. "People
think that once you design something, then sales of your product or service will start to
take off," he says. "In addition to good design, you also need very strong
support, such as manufacturing, distribution, marketing, and so on, which is why brand and
design management are becoming very important components in successful companies."
A good example of this is illustrated through the redesign of Watsons Water.
Mr Lau, who is the brains behind the product's new look, said the company wanted to
rejuvenate the whole brand, which essentially needed to begin with redesigning the bottle.
The old bottle design, had a very hard image which looked like it had been designed by an
engineer.
"Basically, the shape was not very appealing, so I wanted to create a
soft, feminine-looking curve shape, and include the cap in the design which also functions
as a cup. The result is that the product now looks much younger," he explained.
After redesigning the bottle, ideas for graphics on the bottle label were
discussed, but as people see a bottle when buying water, not the label, the design of the
label was not that important. "It's like when you buy clothes at Esprit: you don't
care about the design of the letters of the shop, you care about the design of the
clothes, the stores, and the whole shopping experience," he says.
As part of the redesign, umbrellas, posters and premium gift items also
played an important role in creating a younger image for the product. This is one aspect
that is often overlooked when companies try to develop new designs and brand their
products, he says. Even if businesses have the capacity to manufacture products, and are
willing to put in resources to market them, building up a brand still requires long-term
commitment.
"Basically, as a designer, what we can offer is product design, branding
and product packaging and promotion. What we can do about a product or service always goes
back to the core essence of design: the value that we can create for products or services
in the market," he said. |
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Putting the Spice Back into Hong Kong |
"With so many goods in the marketplace jostling for their attention,
buyers are increasingly willing to pay a premium for products that have perceived value
and good design," says Raymond Chan, Chairman of IDT International. "If more
local businesses start looking at this and move in this direction, then I think Hong Kong
products have a very bright future."
IDT, which is better known for its Oregon Scientific consumer electronics,
rose out of humble origins in 1977 as a producer of LCD alarm clocks into a global
household name. Design has played a key role in its success, together with innovation,
quality and a long-term commitment to develop a global brand.
Primarily designed in Milan, but also other European cities and innovations
developed in Oregon, Oregon Scientific is truly a global brand. While developing a strong
global brand has taken between 10-15 years, Mr Chan points out that creative design is
something that businesses can start to feel the benefits almost immediately.
"Design and branding are two different things. If we talk about design,
this is something that all businesses can benefit from. But design is also something that
is ingrained into the culture of society," he says. "If you look at Milan, or
Paris, or other style capitals of the world, all of their citizens have an appreciation of
design. This understanding has taken years and years to build up, but there is no reason
why Hong Kong cannot do the same and channel these design energies into our
industries."
The number of design students graduating in Hong Kong is rising annually, but
the sad reality is that many of them cannot find suitable jobs. Part of the problem is
that many businesses are stuck in the original equipment manufacturing (OEM) mentality, so
are not used to investing in design and view designers as "extra costs" rather
than an investment or means to boost sales. The result is that the whole design
environment required to help local designers grow just isn't here.
"We have to develop young designer competitions,
organise more awards, and motivate them so that they will develop their talents. We also
must convert the mindset that local designers are no good, or as a Chinese saying goes:
'local ginger is not spicy enough'," he says.
Mr Chan admits that changing this mentality will take years, but it is
critical that Hong Kong commits itself to rising to this challenge generation after
generation.
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Good Design is Good Business |
"Design is an integral part of business culture," internationally
renowned jewellery designer Kai-yin Lo says. "It can be said that design is the
contemporary expression of Hong Kong's material culture. Besides, design adds quality,
efficiency, comfort and beauty to our lives. It not only returns the investment manifold;
it also creates new value, and new awareness."
Through
design, Ms Lo has managed to create a new direction for jewellery. As Suzy Minks, fashion
editor of the international Herald Tribune, pointed out: "She has enabled more people
to enjoy jewellery."
The creative mix of coloured stones is the hallmarks of
Kai-yin Lo jewellery. India and Thailand traditionally have a thriving colour stone
cutting industry, but Ms Lo says the design is the key that makes the difference in the
finished product. And this philosophy is no different to any other type of business. Hong
Kong suffers from a lack of trained or truly creative designers, not only in jewellery,
but also in other fields, such as accessories, shoes and bags. There is a tendency to
think that creative design should first be applied to fashion, and big industries. People
are less aware of the great potential and market possibilities of these so-called 'allied
to fashion' industries producing accessories.
She feels there is ample room for design development in these fields and that
Hong Kong needs to do more to groom designers by widening their horizons. They also need
more exposure to regional and international markets through fairs and igniting cultural
stimuli through design and museum exhibitions, as well as giving them the freedom to
express their creativity. Of course, the most basic grooming is through education and that
has to start with art classes in primary and secondary schools to develop a lively,
flexible and creative mind. Hong Kong's higher design schools and universities produce
about 1,000 designers a year. But truly great or creative designs involves more than just
receiving an education or qualification in design -- it is the expression embodying the
vigour and diversity of creativity and the depth and breadth of cultural awareness.
The culture of design, whether inspired by everyday events,
recasting traditional elements, updating or reinterpreting old materials into modern
terms, synthesizing East and West elements, or creating new forms and solutions, in the
end brings about change and betterment in life and business.
'Everything changes; nothing changes' is the new slogan of the
150 year-old distinguished French fashion and lifestyle House of Hermes, reflecting the
fact that core values -- quality and good design -- remain the same. And as maverick IBM
Chairman Tom Watson said 50 years ago, 'Good design is good business.' |
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Cultural Origins |
British-trained architect Douglas Young founded GOD, a contemporary
furniture, homeware as well as a lifestyle shop, together with partner Benjamin Lau In
1996. The majority of the merchandise is self-branded and designed in-house by a
multi-disciplinary design team led by Young. The company's long-term vision is to build a
Hong Kong brand that is both forward looking and proud to display its cultural origins,
says Mr Young. To date, GOD has stores in Causeway Bay, Tsimshatsui, Central and a Harbour
City. Besides wholesaling products around the world, Mr Young says he also has plans to
open individual shops in Asia.
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